Skip to main content
2026 programme information

Interactive Media and Game Design Summer School

An eight-day daytime programme in Shanghai: combine game design and digital art to build, test and refine a playable game with your team.

Students working at computers during a classroom session
Published dates
22–29 July 2026
Duration
8 days · 09:00–17:00
Location
Shanghai
Who it is for
Grades 6–12 · approximately ages 11–18
Language of instruction
Mandarin Chinese
Format
Non-residential daytime programme

The dates above refer to the 2026 edition. Please ask the programme team about dates for a future edition.

About the programme

Build a small original game or interactive work, from the first idea to a playable version. You’ll combine game engine skills, visual design, narrative and interaction while working as part of a development team.

Software sessions, visits and project reviews introduce the different roles in game production. Your playable work, design notes and revisions give you material to discuss in a portfolio or future application.

What to expect

  • Combine programming logic, art and narrative in one project.
  • Take an original idea through prototyping, playtesting and revision, with agreed roles for each team member.
  • Visit a game company, interactive media organisation or relevant exhibition, subject to final arrangements.
  • Prepare a playable demo and records of the design process.

What you’ll study

Game design and ideas

Study game engines, level design, narrative and uses of AI. Analyse examples such as platform and card games to understand design choices and interaction.

Tools and development

Practise character controls, scene-building and level design. Divide programming, artwork and planning tasks among your team, then bring them together in a playable prototype.

Industry and careers

Meet practitioners and learn about production roles and industry developments. Use reviews and testing to consider the audience for your work.

Programme schedule

The outline below is subject to adjustments. Visits, venues and teaching arrangements will be confirmed in the joining information.

Day 1

Orientation

Registration, safety briefing and group introductions for the daytime programme.

Day 2

Technology and art in games

Opening session and introduction to game design.

Day 3

Careers and learning through games

Careers talk on roles beyond programming, followed by a game-based learning workshop.

Day 4

Building the game

Game engine frameworks, characters and environments.

Day 5

Industry and interaction

Company visit and work on levels, scene exploration and interactive design.

Day 6

Advanced level design

Museum visit, game challenges, narrative and AI in development.

Day 7

Testing and revision

Play-testing, debugging, tutor feedback and optimisation.

Day 8

Project showcase

Prepare and present the group project, receive practitioner feedback and run a play-testing session.

Invited tutors

The following profiles are included in the Chinese programme information. Teaching assignments and the final tutor team are subject to confirmation.

Portrait of Fang Yan

Fang Yan

Game producer, founder of the UGDAP university game development network and Hit Academy. A graduation project tutor in game design at China Academy of Art, indiePlay competition judge and organiser and curator of CUSGA, with experience across game education and independent development.

Portrait of Li Qiansheng

Li Qiansheng

Professor and postgraduate supervisor at Shanghai Academy of Fine Arts, Shanghai University, where he leads digital art and a data innovation studio. A former visiting scholar at the MIT Media Lab, his work includes data visualisation, public art and the digital preservation of cultural heritage, with publications and projects in these fields.

Portrait of Hans Uitdenhouwen

Hans Uitdenhouwen

CEO of Reality Group, with a master’s degree in cultural management from the University of Antwerp and over 25 years of experience in immersive entertainment, brand storytelling and international production. His work combines creative direction, technology and experiential events.

Portrait of John Brumley

John Brumley

Assistant arts professor in Interactive Media Arts at NYU Shanghai. Holds a doctorate from the University of Tsukuba, an MFA in Design Media Arts from UCLA and an undergraduate degree in music composition from UC Davis. His work includes game engines, spatial audio and experimental toolkits.

Portrait of Zhang Xingchen

Zhang Xingchen

Interactive Media Arts practitioner and teacher at NYU Shanghai, with a doctorate from Shanghai University and previous visiting research at UC San Diego’s game laboratory. His industry experience spans technical direction, art direction, project management and 3D production, including AR and VR.

Projects and completion

  • A playable original game demo or interactive group work.
  • A short game design document, level sketches, iteration records and a project poster or trailer.
  • Completion and partner certification documents, tutor feedback and project awards as listed in the programme information; confirm issuing arrangements with the team.

How to apply

Who can apply

  • Grades 6–12, with an interest in game design or interactive art.
  • No previous programming experience is required. Basic logical thinking or experience of creative work is helpful.
  • Readiness to take part in group learning and collaborative development.

Application materials

  • Complete the online form with student details, a parent or guardian’s contact information and relevant previous learning or activities.
  • A short statement of 200–300 Chinese characters explaining your interests, reasons for applying and what you hope to learn.

Application process

  1. Submit the online application.
  2. The admissions team normally completes its initial review within 5 working days and contacts applicants with the outcome.
  3. If offered a place, confirm acceptance and pay the required fee by the stated deadline.
  4. Joining instructions are sent before the programme; where specified, these are issued one week before arrival.

Teaching is in Mandarin Chinese.

Programme enquiries

Ask about a programme

Leave your contact details. A T.School programme adviser will contact you to discuss the subject, dates, preparation or application process.

Open the enquiry form in a new tab